Level name:

Author?:
Author comment?:

Use the mouse to place the start position in the level.

Press escape, backspace, or delete to cancel this action.

Left-click to quickly place a functional flagpole in the level. (You can remove flagpoles with the regular eraser.)

The red bars show where the camera will pan to; keep it within the level bounds, or your exit will be ugly.

Press escape, backspace, or delete to cancel this action.

Click and drag to move the camera.

Tip: Use the middle mouse button to move the camera while using any tool!

Left and right-click to zoom in and out.

Toggle the primary mode:

Tip: Use the scroll wheel, or Ctrl+minus and Ctrl+plus, to zoom in and out while using any tool!

Left-click to draw, right-click to erase.

Select a tyle by clicking on it below:

TyleID:

Click and drag to select a rectangle of tyles. Drag a selection to move it around. Hold shift while dragging to smear.

Use Ctrl+X, Ctrl+C, and Ctrl+V to cut, copy, and paste. Right-click with a selection active to quickly duplicate it.

Click on a tile to sample it.

Tip: Use Ctrl+left-click to sample a tile while using any tool!

Choose a warp to create:

Use the mouse to place the warp in the level. You may not place a warp over existing geometry.

Press escape, backspace, or delete to cancel this action.

Entry X:
Entry Y:

Use the mouse to place the warp exit in the level.

Press escape, backspace, or delete to cancel this action.

Move the mouse to see the visible region in-game from a specific position in the level.

Level text (read only):

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MarioFlashHammer - for building, viewing, and editing Super Mario Flash levels
Version 1.0 (12/7/2025)

For questions, suggestions, or bug reports, contact me.